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Three.js Replit Template – Updated to r176

Three.js Replit Template – Updated to the Latest Version + Addons + Loaders

I noticed last night that there wasn’t a good template for vibe coding games in Three.js (or doing normal 3D rendering with Three.js) using the latest versions. Unfortunately the only Replit Template for Three.js was way out of date: it was using r104! That was 6 years old and lacked a lot of awesome new features.

Here is the link to the Replit Template: https://replit.com/@kickiniteasy/Threejs-Template-Build-r176-Addons-BVH-Stats. Use this for any 3D or 3d game dev or vibe coding project on Replit.

Three.js Addons

These are really some useful addons that I have also included in the Replit Template. OrbitControl, BVH, as well as loaders for OBJ, GTFL, GLB, FBX, STL, and then also the performance package for the Stats from Three.js. These are essential addons for most games and are very useful. All of these libraries use are placed on the window object so they are in the global browser namespace. This allows you to vibe code games in Three.js easily on the Replit platform.

Three.js Objects & Animations

This is a basic Replit Template for a Static Replit App but I did include some of the basics. This includes creating a few basic geometries, materials, camera, lighting and the animate loop. This also gives the AI a base for making something. For no-coders and vibe coders this makes it a lot easier to start making something in Three.js similar to starter packs.